Sawsbuck - Choice Band

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    Nexus
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    Sawsbuck - Choice Band

    Post by Nexus on Fri Dec 02, 2011 12:48 am


    Sawsbuck-Sum (Sawsbuck-Summer) (M) @ Choice Band
    Trait: Chlorophyll
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Jump Kick
    - Horn Leech
    - Wild Charge
    - Megahorn
    This Sawsbuck set is, of course, supposed to be used on a sun team. With the double speed from Chlorophyll, Adamant + Choice Band gives Sawsbuck massive attack. A moveset of powerful moves like this will cause many OHKOs. STAB Horn Leech will KO most of what it is super effective on and restore health to Buck. Jump Kick is a very strong move to take out steel, normal, and dark types. Wild Charge will take care of any flying types that get in my way. Megahorn will take out fellow grass types along with dark and psychic types. I recommend that you use this set if you want to run a Sawsbuck on your sun team. It is tested and works very great!
    ~Nexus
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    quicksilver
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    Re: Sawsbuck - Choice Band

    Post by quicksilver on Sun Dec 04, 2011 5:15 pm

    This looks really nice Nexus. I have had trouble making my sun teams oand using them. I will definatley put this on my next one. But couldn't you also use Life Orb on it to? But anyways, nice set there Nexus. I look forward to more.
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    Nexus
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    Re: Sawsbuck - Choice Band

    Post by Nexus on Sun Dec 04, 2011 5:17 pm

    You could put a Life Orb on it, but, I prefer the Choice Band to add more power to the punch.
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    Midknight
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    Re: Sawsbuck - Choice Band

    Post by Midknight on Sun Dec 04, 2011 5:17 pm

    I used a Sawsbuck a lot like this a while back,and it worked wonders as a revenge killer.Good to see giving Sawsbuck some love.Beastly set ya got here.Last I checked,Normal and Grass get decent coverage together,so you could try using Double-Edge or Retribution somewhere here.
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    Nexus
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    Re: Sawsbuck - Choice Band

    Post by Nexus on Sun Dec 04, 2011 5:19 pm

    Nice suggestion, but Frustration or Return are better than Double Edge and Retribution (no recoil and have good power without needing to hit after a KO). Normal moves wouldn't really add any type coverage to the set, though, as the current 4 provide better coverage.

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